Posts mit dem Label FAQ werden angezeigt. Alle Posts anzeigen
Posts mit dem Label FAQ werden angezeigt. Alle Posts anzeigen

Samstag, 18. September 2010

How to create Conditional Texts

Conditional Texts enable you to add a Text depending on the current Variables/Attributes of the Slave.

The Conditional Texts are always displayed at the End of the Text.
For example:
"Hinata is cooking
She has fun during cooking. (Fun > 10)
She cooks good. (Cooking > 30)"


To get this you can either add conditional texts in the textblock or via event.
Select the Tab "Conditional Texts".
Here you see:
  • The List which contains all Conditional Texts. (Click on a Conditional Text to edit it)
  • Requirements similar to Before Textblock/Event (Please note that you have to fill out the Name for the Conditional Text)
  • The Text which should be displayed.


If everything worked correctly you should see in the game that another text is added at the end, depending if the requirements are met or not.


Tip:
You can also use this for the Event if you want a certain text to be shown in all textblocks of the event.



Sonntag, 5. September 2010

FAQ: Random Events / How to make yourself a Casino

With 0.95 Random Events are introduced.
This is a short FAQ on how to create your own Random Events.

Here we are creating a Casino!


We need the Casino Event.
Which contains 2 Textblocks.
In this case we look if the player has enough money.
If that's the case, in the Money >= 100 Textblock, set the "Lets Play" Event as a Choice.

Besides this "Let's Play Event" you need 2 more.
One for loosing, and one for wining.

After you created the Events you should have 4 Events:
Casino, let's play, winning, loosing.

Open up the Let's Play event and set "Call random Events".
The Tab Random Events should appear.
And there we set Winning to 30% and Loosing to 70%. (Because we are mean).

That's it.
Nothing more required, you have a casino ;)

Note:
You can also make RandomEvents for RandomEvents, or Followups/Choices for RandomEvents!

Donnerstag, 26. August 2010

A short FAQ on how to use the editor

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