With 0.95 "FollowUps" are introduced.
Followups are Event's that can happen afterwards.
In this example we make a Event for "Heading into the City".
We make 2 FollowUps: One for 10% loosing money and 30% finding some money.
Now we add the 3 Events.
The first is the "Head into the City" Event.
Afterwards you create 2 more, one for getting money, and one for loosing money.
After you are finished creating the 3 Events, simply edit the CityEvent:
Now you have a 30% chance to find money and a 10% to loose money.
So with a chance of 60% nothing happens at all.
That's it, you should have created a "FollowUp"!
Note:
Because Followups are Events, you can call a FollowUp to a FollowUp, or an RandomEvent as a Followup!
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